Skip to content
slang.fyi

permadeath run

/ˈpɜːrmədɛθ rʌn/

Common

A playthrough where dying ends the run permanently with no save reloading.

The word 'run' signals it is expected to end. Players frame it as a challenge rather than a failure mode.

Real-world examples4 examples
#ExampleWhat it meansSource
01started a permadeath run of Dark Souls, wish me luckBeginning a high-stakes attempt where any death ends the playthrough.x, 2023
0230 hours into my permadeath run and i died to a random trash mobA long run ended suddenly to something embarrassingly minor.reddit, 2024
03finally completed a permadeath run after like 40 attemptsThe player succeeded after many failed runs.x, 2024
04permadeath run makes every single decision feel life or deathThe stakes make every choice in the game feel meaningful.youtube, 2023

Use it when

  • Playing a game with a setting or mode that prevents save reloading.
  • Attempting a roguelike where dying ends the run by default.
  • Describing a self-imposed challenge to play without loading saves.
  • Watching or streaming a high-stakes attempt where death resets everything.

Do not use it when

  • The game has a checkpoint system and you are just playing normally.
  • You died but reloaded a save.

Permadeath run vs no-hit run

permadeath run

A permadeath run means death ends everything. You can take damage, just not die.

VS

no-hit-run

A no-hit run requires never taking damage at all, even if death would not end the run.

Origin and context

Permadeath as a mechanic predates the term, appearing in Rogue (1980). The phrase 'permadeath run' became common in gaming communities as roguelikes and survival games popularized the mechanic in the 2010s.

First seen
2010s
Confidence
low

Cite this page

Use this stable URL to reference the entry.

https://slang.fyi/permadeath-run
Updated: 2026-08-29License: CC BY 4.0

Related slang