wishlist reminder
/ˈwɪʃlɪst rɪˈmaɪndər/
CommonA developer's plea for players to add their game to a Steam wishlist.
Has a slight self-aware, apologetic tone in developer culture. Devs know it can feel repetitive, so many joke about it or pair it with something entertaining. Players generally understand why devs ask and do not resent it.
Real-world examples4 examples
| # | Example | What it means | Source |
|---|---|---|---|
| 01 | sorry for the weekly wishlist reminder but it actually matters so much for launch. link in bio | Developer acknowledging the repetition while explaining why it is important. | x, 2024 |
| 02 | obligatory wishlist reminder. we are 3 weeks from launch and every wishlist counts | Pre-launch push to convert audience into wishlists before release day. | x, 2024 |
| 03 | every indie dev video ends with a wishlist reminder and honestly i respect the hustle | Observing and validating the common call to action in indie dev content. | youtube, 2023 |
| 04 | this demo was so good i wishlisted it before the wishlist reminder even showed up | The game was compelling enough that the player acted before being asked. | reddit, 2024 |
Use it when
- A developer posting the periodic ask for wishlist adds.
- Commenting on the frequency of wishlist asks from a dev.
- Referencing the end-of-trailer or end-of-demo call to action.
Do not use it when
- The game is already released and wishlisting no longer matters.
Origin and context
Emerged from indie dev culture on Steam where wishlist count became a critical metric for algorithmic visibility at launch. Grew as developers began sharing development publicly on social media.
- First seen
- mid-2010s
- Confidence
- medium
Cite this page
Use this stable URL to reference the entry.
https://slang.fyi/wishlist-reminderUpdated: 2026-08-29License: CC BY 4.0